Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Tuesday, October 4 • 2:00pm - 2:50pm
Implementing Team-Based Matchmaking without a Matchmaking Server

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Learn how to implement team-based matchmaking for your game, without having to run or pay for a centralised matchmaking server. This talk is a highly technical deep dive into the distributed matchmaking algorithm in our Matchmaking plugin for Unreal Engine, which leverages the free lobby APIs available in EOS and Steam to provide a low cost, scalable matchmaking solution for independent developers.

avatar for June Rhodes

June Rhodes

Redpoint Games
June Rhodes is the owner of Redpoint Games, where she develops multiplayer and online-focused plugins for the Unreal Engine Marketplace. Redpoint Games has released multiple products on the Marketplace, the most well-known being EOS Online Subsystem: an Unreal Engine integration for... Read More →

Tuesday October 4, 2022 2:00pm - 2:50pm AEDT
Room 109 1 Convention Centre Place South Wharf, Victoria 3006