Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Monday, October 3 • 12:00pm - 12:50pm
Nurturing neurodiversity: making game dev accessible to everyone

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Listen and discuss with Gamelofters Catherine Booth, Bradley Hennessey, and Cass McDonnell; as they share their knowledge and understandings in the industry as neurodivergent game devs. Combining this with some takeaway culture and workflow tips, we hope to further conversations around building inclusive, accessible and productive game studios with neurodiversity in mind. This panellist will share their experience with Gameloft Brisbane's Studio Manager Dylan Miklashek.

avatar for Dylan Miklashek

Dylan Miklashek

Studio Manager, Gameloft
Dylan has been in the video game industry for over 25 years. He has worked for EA Canada, THQ USA and Pandemic Australia. He has worked on multiple major licensed IPs including FIFA, NHL, MLB, WWE and Batman. In 2014 Dylan joined Gameloft as Studio Manager of Gameloft Brisbane and... Read More →
avatar for Cass McDonnell

Cass McDonnell

Game Community Manager, Gameloft
As the Game Community Manager at Gameloft Brisbane, Cass (She/Her) is responsible for leading the community for Gameloft’s award-winning title The Oregon Trail. She has over 10 years of experience in digital marketing and throughout the years she has supported multiple games across... Read More →
avatar for Catherine Booth

Catherine Booth

Catherine Booth (she/her) is an Australian game designer with 4 years of experience across marketing and community, QA and design. A passionate storyteller and experience creator, Catherine is now part of the Gameloft Brisbane design team after entering the games industry with Toast... Read More →
avatar for Bradley Hennessey

Bradley Hennessey

Bradley Hennessey has been a Solo Game Developer for over 8 years, developing numerous titles in that time. As a recent graduate of Game Design at QUT, in 2021 he achieved an internship with Gameloft Brisbane through Screen QLDs Internship program. Now a Junior Designer at the Studio... Read More →

Monday October 3, 2022 12:00pm - 12:50pm AEDT
Room 106 1 Convention Centre Place South Wharf, Victoria 3006