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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Tuesday, October 4 • 3:00pm - 3:50pm
Using Automated Story Planners for Augmented Narrative

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Writers! Has this ever happened to you? *greyscale footage of a writer at their computer being frustrated at having to either plan out hundreds of possible plot threads to get a player-controlled story from one state to another, and then looking to camera with an exaggerated annoyed expression*

Or, players! Has this ever happened to you? *greyscale footage of a player frustrated that their game’s story can’t be very reactive to the actions they take due to the enormous amount of writing that would be needed, and then looking to camera with an exaggerated annoyed expression*

Why not try automated story planning tools, a cool new experimental technique to let computers do some of the work involved in building a story that’s both narratively plausible while also under the control of the narrative designer! *colour footage of players and writers looking happy and giving an exaggerated thumbs-up*

In this talk, we’ll look at automated story planners, which are tools that help writers produce story steps, and can help NPCs take plausible actions to get the story towards a target game state. It won’t write your story for you, but it can help make your story richer!

Speakers
avatar for Jon Manning

Jon Manning

Secret Lab
Jon Manning is the co-founder of Secret Lab, an independent game development studio best known for their work on the BAFTA- and IGF-winning Night in the Woods, and on the hugely popular narrative tool Yarn Spinner. Jon is also the co-author of a number of books on Unity, Swift, and... Read More →


Tuesday October 4, 2022 3:00pm - 3:50pm AEDT
Room 106 1 Convention Centre Place South Wharf, Victoria 3006