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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Wednesday, October 5 • 11:00am - 11:50am
Multiplayer Misadventures - Tales from making our first PvP multiplayer game in Unity

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We’ve had one amazing adventure so far and discovered a lot from making our very first PvP multiplayer game.

Gabriella and Will take a deep dive into our cross-platform mobile real-time player vs. player battle game, or CPMRTPVPBG for short.

We want to share our aspirations, the challenges we faced, the technologies we used, and refactors we wish we considered in retrospect. You can learn how our processes and solutions can be applied to your own project and help you better understand what it takes to develop a multiplayer game.

This is for the self-starter experienced in Unity development that’s eager to jump into the realm of making multiplayer games. Our goal is to give you the tips and tools to start your own adventure.

Speakers
avatar for Will Bagley

Will Bagley

Chaos Theory Games
Will is a director and co-founder of Chaos Theory, an independant development studio based in Sydney. As the Technical Director, Will has helped to shape the development practices and standards of the team as they grew from a small 3 person studio up to the current 20+ team.Over the... Read More →
avatar for Gabriella Wilson

Gabriella Wilson

Chaos Theory Games
Gabriella joined Chaos Theory as a Quality Assurance Tester whilst studying at AIT, but quickly transitioned into a Unity Developer, as programming had always been her passion.From programming Battle Toyale, a 20-player digital sideshow game to Bleached Az (AGDA’s Serious Game of... Read More →


Wednesday October 5, 2022 11:00am - 11:50am AEDT
Room 109 1 Convention Centre Place South Wharf, Victoria 3006