Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
Wednesday, October 5 • 2:00pm - 2:50pm
Managing Audio Pipelines for Original and Live Service Game Co-Development

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This session will discuss the synergies and divergences that exist when managing the audio pipelines for original and live service games being developed simultaneously. Topics will include feature planning, resourcing, risk mitigation and the general path to success when bringing audio to market across titles with varying production cycles.

avatar for Barry Dowsett

Barry Dowsett

EA Firemonkeys
Barry Dowsett is an audio director, composer and 25 year veteran of the video game and interactive media industry. He currently works in mobile gaming, overseeing titles in development and live service.

Wednesday October 5, 2022 2:00pm - 2:50pm AEDT
Room 104 1 Convention Centre Place South Wharf, Victoria 3006