Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Wednesday, October 5 • 3:00pm - 3:50pm
I'm a game developer, I don’t need to know about music licensing....or do I?

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“I know I need music for my game, but I know nothing about music licensing. I just want music in my game that I can use without any issues.”

I get it, you’re a game developer, not a music licensing expert. However, if you are developing a game and thinking about hiring a composer to create custom music you do need to be aware of a few basic music licensing options that need to be discussed when on boarding a music composer. If not, you could find yourself with a lot of problems later down the line when there is confusion over who owns what, who gets what, and who can do what with the music.

This talk is an introduction to music licensing from the perspective of a game developer and will cover basic music licensing options, typical composer rates, factors a composer considers when determining the cost of music, points of negotiation (especially if you are budget restricted indie studio), and a few other important questions that you need to considered that will help you feel more comfortable and confident when talking with music composers.

avatar for Belinda Coomes

Belinda Coomes

Belinda Coomes
Belinda is a music composer who specialises in composing for games.  Her game credits include 'Ring of Pain', ‘Command & Conquer: Tiberian Sun Rising', and additional tracks for ‘Game for Peace (PUBG Mobile)’ major update.  Her experience also spans multiple industries including... Read More →

Wednesday October 5, 2022 3:00pm - 3:50pm AEDT
Room 104 1 Convention Centre Place South Wharf, Victoria 3006