Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Wednesday, October 5 • 10:00am - 10:50am
Collaborative Design: Finding a unique art style through collaboration

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Collaboration is key to discovering the most interesting ideas, and it turns out the same is true for developing a unique art style. From finding a core theme to developing an art direction, exploring ideas through concepting to experimenting with technical feasibility - each step in the process is not without its challenges - especially when working in the unknown.
Join us as we explore how individuals with diverse skills can come together to create a unique art style; one which is not just stunning to the eye, but essential to the overall audience experience.

avatar for Oscar Berman

Oscar Berman

Oscar is an artist who has worked across almost all creative disciplines, finally finding his place in concept art, design and art direction. With a passion for character art, music and world building, Oscar’s work spans intersections of art and culture across the interactive entertainment... Read More →
avatar for Steve O’Callaghan

Steve O’Callaghan

A highly skilled real-time artist, Steve works across both 2D and 3D environments to create engaging immersive experiences. His knowledge of technology and his technical skill - across concept art, modeling, sculpting, texturing, rigging and animating - allow Steve to create exciting... Read More →

Wednesday October 5, 2022 10:00am - 10:50am AEDT
Room 112 Sponsored By Epic Games