Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
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Tuesday, October 4 • 3:00pm - 3:50pm
Developing Sanity - Saving Audio Tools with Python in Unreal Engine

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Take a dive into the epic, dark fantasy world of Age Of Darkness: Final Stand by PlaySide Studios; where a player is faced with thousands of swarming units, and devs faced with all the glorious audio problems this creates! David will walk you through some of his implementation of Python Scripting in Unreal Engine to create sanity-saving QC tools, and will offer insights into the planning and execution of complex systems to sync and drive the orchestration of Kamil Orman-Janowski.

avatar for David Weaver

David Weaver

PlaySide Studios
Seeker of Technical Limitations and Breaker of Things, David spends his time building Audio Systems, developing tools, and saying “Hey look at this cool thing I made”. A compulsive fiddler of tech stacks, David is currently the Technical Audio Designer on Age of Darkness: Final... Read More →

Tuesday October 4, 2022 3:00pm - 3:50pm AEDT
Room 112 Sponsored By Epic Games