Attending this event?

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Chantal Ryan

Chantal Ryan

We Have Always Lived In The Forest
Chantal Ryan is founder of the experimental narrative game studio We Have Always Lived In The Forest. She has a passion for making NPCs and worlds feel more interactively human, as well as for developing technologies to make that happen.

Chantal is Vera May Swift Scholar and Edward Rychter Scholar, and holds a BA (Advanced) in Anthropology and English from the University of Adelaide, where she specialised in Critical Theory, Social Systems & Structures, Identity & Personhood and Cultural Anthropology.

She's also a mother, forest lover, adorer of horror, environmental and animal welfare activist, is certified in the forensic identification of human skeletal remains, and is generally much less serious than all the above text suggests.

My Speakers Sessions

Tuesday, October 4

12:00pm AEDT

  • Timezone
  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
  • Filter By Type
  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games