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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Jake Leaney

Jake Leaney

Things For Humans
Jake Leaney is an indie game developer (Things For Humans) and pop artist/songwriter under the moniker Monster Mansion. He develops games based on the music he writes/releases, most recently the award-winning Halloween rhythm game 'Video World'.

In 2021 Jacob received The Creators Fund grant from Creative Victoria to spend 6 months experimenting and prototyping for a series of video game mechanics based on original pop music (i.e. radio-friendly music with lyrics).

He is now working on a sequel video game and companion album to 'Video World' which includes collaborations with K-Pop songwriter Alina Smith (Red Velvet, Itzy), and Dean Tuza (The Rubens, Stella Donnelly).

My Speakers Sessions

Tuesday, October 4
 

12:00pm AEDT

 
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  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
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  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games