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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Jennifer Reuter

Jennifer Reuter

Jennifer Reuter
Jennifer A. Reuter (or just Jen works too) is your local Melbourne-based strident gremlin, who's jiving through the animation and games scene with 6 years experience as an illustrator, concept and storyboard artist. But telling stories, and drawing them as comics, is where the real action happens; monstrous romances, wondrous grit, and hope packaged in sharp teeth. Any project she commits to, contractually or personally, is oozing with visual innovation and a grungy zeal.
German and Polish, she moved to Australia as a kid and later studied Communication Design at RMIT. The rest of the time, she tries to look cool rollerblading, not-so-cool with spinning puns during tabletop roleplaying weekends, and will gush over a moth she spotted on the pavement during a walk.
Website: www.jenareuter.com

My Speakers Sessions

Tuesday, October 4
 

11:00am AEDT

 
  • Timezone
  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
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  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games