Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Lise Leitner

Lise Leitner

Lise is a games creative and writer based in Naarm/Melbourne. They’ve worked in marketing and communications for more than ten years and have worked for cultural institutions and museums in Australia and in their home country of Belgium. As a writer, they’ve contributed to game titles like Slay the Spire, Trash and MMORPG Tycoon 2, and they’ve written articles, game reviews, and short stories for outlets like SBS, Overland, Joy94.9, and more. They're currently working as the Coordinator of Games and Interactive at VicScreen (formerly Film Victoria). Lise sometimes tweets about stuff @lisekarel.

My Speakers Sessions

Wednesday, October 5

12:00pm AEDT

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  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
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  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games