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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Maize Wallin

Maize Wallin

Ghost Pattern
 ​Maize Wallin Victorian College of the Arts (BFA) educated, Melbourne based composer, sound designer, and audio programmer working across indie games and big budget AAA.
​Their focus is in 3D spatialised audio, and dynamic music, using cutting edge techniques to create unique outcomes. Maize lectures consults in Australia and around the world on these topics, and is strongly engaged in the game development community, and in activism and representation within it. Maize is co-founder of Australia's national trade union for games workers, Game Workers Australia and continues in the elected position of Convenor.
Highlights from Maize's extensive folio include God Fall, Receiver 2, Wayward Strand, and Cosmic Express, as well as their solo experimental audio game works.

My Speakers Sessions

Tuesday, October 4
 

11:00am AEDT

 
  • Timezone
  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
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  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games