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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Starling Tan

Starling Tan

Starling Tan, Sinister Creative
Starling Tan is a composer, arranger, & session musician based in Australia. With a style described as warm, expressive and emotive, she has composed for indie games including Loch Mess and Wrong Number. Her compositional process involves drawing together different threads to tell a story through instrumentation, melodic motif and tone colour.

As a recording artist, Starling combines technical skill with a passion for exploring the expressive and timbral potential of acoustic instruments, specialising in the cello, oboe, cor anglais, and Irish tin whistle.

In the live music space, Starling works with Sinister Creative to create and arrange music for events such as the recent SOUND BYTE, a celebration of Australian video game music presented in collaboration with Freeplay.

In her spare time, Starling plays piano on Twitch and bakes. Crucially, she mains Sage in FFXIV.
  • Timezone
  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
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  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games