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WELCOME TO GCAP

Games Connect Asia Pacific (GCAP) is Australia’s premier professional development and networking event for the game development industry, focused on up-skilling and connecting the Australian sector via education, knowledge sharing and the provision of extended personal and business networks. GCAP caters to a range of disciplines and has grown and attracted an engaged audience and esteemed speakers from around the world.

The Focus For GCAP 2022 Is Ambition.

Australian game developers have found their voice in the world and that voice is ambitious. GCAP 2022 will challenge attendees to chase their ambitions and create world class products, experiences, studios, and businesses for an ever-expanding global games audience. GCAP 2022 will provide avenues for personal and professional ambitions to be realised and success to be achieved.

GCAP 2022 will run from Monday the 3rd of October, to Wednesday the 5th of October 2022.
avatar for Tony Albrecht

Tony Albrecht

Riot Games
It started over 30 years ago with a C64 BASIC program which bounced a balloon around the screen and the question “How many more balloons can I animate?” That simple question has led to a lifetime of programming, specialising in squeezing as much power out of the hardware as possible.

Tony has now been working as a Game Developer more than 20 years for and with a wide range of companies around the world – from Ratbag Games to Sony R&D to Insomniac Games.

Tony is now a Principal Engineer at Riot Games, where he has spent the last 7 years helping to optimise and maintain their games (he’s worked on League of Legends, Teamfight Tactics and Valorant) for every possible combination of hardware possible.
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  • Filter By Date GCAP 2022: Ambition Oct 3 - 5, 2022
  • Filter By Venue 1 Convention Centre Place South Wharf, Victoria 3006
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  • AGDAs
  • Art
  • Audio brought to you by EA
  • Brand & Marketing
  • Breaks
  • Business & Investment brought to you by Creative Victoria
  • Design & Narrative
  • Engineering & Technical brought to you by Sledgehammer Games
  • Keynotes
  • Leadership & Career & Culture
  • Local Lounge
  • Production brought to you by EA
  • Room 112 Sponsored By Epic Games